We’re catching up on our Doctor Who reviews this week, ahead of the Series 7 finale. Today, James Willets dives deep into ‘Cold War’…
‘Cold War’ is the first episode so far this season, and probably the first Mark Gatiss episode ever, that I can overwhelmingly say I loved. I think it’s hard not to like an episode that doesn’t overcomplicate the horror movie concept at its heart and is content to be story about a monster in the dark.
There are a couple of neat twists that stop this from being a totally generic episode, although there is plenty here that we have seen before.
A little later than scheduled, our reviewer James Willets is here to pick over the bones of one of New Who’s most divisive episodes in ages.
There was a point about halfway through ‘Rings’ when I thought (realised?) that this was going to be one of my favourite episodes for a long time. After journeying to an intergalactic version of Camden Lock and rescuing this week’s plot-relevant moppet, we got a sequence so wonderfully constructed and unusual, it made me realise how rarely we get to see something different in Doctor Who.
This was the first episode in years that felt truly alien. For all its sci-fi trappings, Doctor Who can often feel like a trip though other programmes the BBC does – lashings of period drama, becostumed thespians and CGI Macguffinery and very little in the way of actual world building.
As the Doctor tracks down Clara, and the Great Intelligence attempts to create a World Wide Web of Fear, James Willetts gives us his appraisal of the opening episode, The Bells of St John. Don’t forget to check out our commentary!
It’s that time again – new Doctor Who! And a new companion too – well, newish. Admittedly Clara has appeared in two episodes already, not that that’s done her much good, she’s already developing a habit of dying. She’s a more female Rory, basically.
And this then is her third introductory episode, and Moffat pads around the issue a little bit. We’re given a cold open first, to introduce the threat of the episode. The Internet has started killing people – it’s not Black Mirror, but it’s a pretty horrible conceit. Unlike Gas Mask children, clockwork dolls, statues or even libraries, we all have wi-fi in our house, which is always a good sign that something is going to be creepy.
Happy birthday to us!!! It’s been five long years since our very first Doctor Who commentary and, to mark the occasion, here’s our latest – ‘The Bells of Saint John’.
Caleb and P.G. find plenty to talk about as Clara finally joins the Doctor full-time. Has her (re-)introduction been too long coming? How does she compare to her previous incarnations? And what clues to her identity have we found so far? All this, plus the question of souls; the spectre of Russell T Davies; the brilliant Celia Imrie and Jumping the Shard. (Geddit?)
We also open with a very important announcement about the future of the podcast that you really don’t want to miss, and finish with a look ahead to the 50th Anniversary. So let’s get cracking!
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After an extended hiatus, Christopher Bell is back with our gaming retrospective column, proving that rumours of his demise have been greatly exaggerated. The same can’t be said for the residents of the Curien Mansion, however. It’s time to take a look around The House of the Dead…
On the night of December 18th 1998, Agent Thomas Rogan receives a frenzied telephone call from his fiancée Sophie, a researcher working for the infamous geneticist Dr. Curien. She’s at Curien’s mansion but the call ominously cuts off before she can fully explain her situation. Rogan hurries to the scene with his partner – a mysterious man by the name of ‘G’ – to find and rescue her. The agents have no choice but to explore the mansion and face with the horrors within…
After an extended break, our look at the world of video game culture is back! Kieran Mathers takes the new look Lara for a spin…
This month saw the return of the venerable old lady of computer gaming. No, I don’t mean Samus from Metroid Prime. Crystal Dynamics have released the much anticipated Tomb Raider reboot, starring one Ms Lara Croft.
A lot of virtual ink has been spilled over this gritty story of Lara’s origins, mostly relating to its occasional gameplay flaws and restricted camera control. The bold re-casting of Lara has firmly split online opinion, with some believing it to be the boost the series needed, while other say that this new approach has ruined a character from the early years of 3D gaming.
I’m not going to engage with the gameplay debates, or the arguable over-use of Quick Time Events. Reviewers better than me have tackled those at great length, and I’ll only mention them when relevant. I’m going to look at Tomb Raider 2013 for what it espouses to be: a re-invention of Lara Croft, the icon and the woman. Have these radical changes ruined or saved her?