Video Games Review – ‘Warhammer 40,000: Space Marine’

Olivia Cottrell gives us the lowdown on Space Marine, published by THQ for Xbox 360, Playstation 3, and PC and released on September 6th 2011.

Well, it was inevitable, really. Having reviewed the promotional game Kill Team, it seemed only natural that I try Space Marine when it came out- at least, that’s the excuse I used. Released on Friday last week, Relic Entertainment’s vision of a grim, dark far future where there is only war is a surprisingly enjoyable romp that incorporates some of the best things about the Warhammer 40,000 universe.

The story of the game is simple enough. The player is put in the clunky armoured shoes of Brother-Captain Titus, an Ultramarine (the best kind of space marine, apparently) captain tasked with liberating a strategically vital world from the orks. Things develop quickly and, though I won’t spoil the climax, there are some pretty fun action sequences that have to be seen to be believed. Combat is standard hack and slash/point and shoot, though the game’s decision to omit the now-ubiquitous cover mechanic means that unwary players can quickly find themselves mobbed. You can only regain health by performing finishing moves on enemies- initially this seems alright but you can still be attacked while doing so, which can be very frustrating.

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Video Games Review – ‘Warhammer 40,000: Kill Team’

This week, resident games geek Olivia Cottrell indulges her inner (and outer) nerd in the franchise that swallowed so many of our adolescent hours. And there’s no need to fork out for a new Codex…

Impossible Podcasts, I have a confession to make. My name is Olivia Cottrell, and I am a former Warhammer 40,000 tabletop gamer. Yes, some of my most formative years were spent hunched over tiny plastic figurines huffing more paint fumes than was probably good for me. I can tell you why painting an Ork vehicle red makes it go faster. I have read no less than five Dan Abnett books. I even, Emperor help me, know what a Krootox is. The Warhammer 40k universe, with its bold strokes of evil aliens versus grim (but noble) bald men lends itself exceptionally well to a certain style of tongue-in-cheek video gaming, and I was excited to revisit that world without accidentally gluing my hand to the table.

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