About Olivia Cottrell

Olivia lives in Chessington and as such finds the distraction of video games, books and television a necessity. A former student of Cardiff University, Olivia has an abundance of strongly held opinions, most of them contradictory. Her favourite things include video games, Marvel comics (especially ones from the Sixties), feminism, books about magic that don't feature young men going on an epic journey of self-discovery, Iron Man, and thinking far too hard about nerdish things.

Sherlock – Review and Discussion

There’s more to Moffat than Doctor Who but is Sherlock really the series that “puts the ‘sexy’ in sexist?”

As the second series of Moffat’s award winning adaptation draws to a close, Caleb Woodbridge, Sarah Burrow, Olivia Cottrell and James Willets put their heads together to examine the latest run of episodes. They also share their thoughts on the sexism furore and Moffat’s response, how the series fares against other adaptations (Robert Downey Jr, take a bow) and the show’s unique visual style.

This was our first attempt at recording an all-Skype discussion, so the sound quality does vary in places, but shouldn’t be too distracting.

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Video Games Review – ‘Warhammer 40,000: Space Marine’

Olivia Cottrell gives us the lowdown on Space Marine, published by THQ for Xbox 360, Playstation 3, and PC and released on September 6th 2011.

Well, it was inevitable, really. Having reviewed the promotional game Kill Team, it seemed only natural that I try Space Marine when it came out- at least, that’s the excuse I used. Released on Friday last week, Relic Entertainment’s vision of a grim, dark far future where there is only war is a surprisingly enjoyable romp that incorporates some of the best things about the Warhammer 40,000 universe.

The story of the game is simple enough. The player is put in the clunky armoured shoes of Brother-Captain Titus, an Ultramarine (the best kind of space marine, apparently) captain tasked with liberating a strategically vital world from the orks. Things develop quickly and, though I won’t spoil the climax, there are some pretty fun action sequences that have to be seen to be believed. Combat is standard hack and slash/point and shoot, though the game’s decision to omit the now-ubiquitous cover mechanic means that unwary players can quickly find themselves mobbed. You can only regain health by performing finishing moves on enemies- initially this seems alright but you can still be attacked while doing so, which can be very frustrating.

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Television Review – My Little Pony: Friendship Is Magic

We were a little surprised when Olivia Cottrell first asked to write a review of the new My Little Pony series. After all, she’s not exactly the girly-girl type. But then, from the sound of it, neither is the series… 

When you hear ‘My Little Pony’, what springs to mind? Chances are you’ll think of the pastel, plastic doe-eyed monstrosities that were advertised with an equally vapid cartoon- strictly the territory of little girls, and not particularly discerning ones at that. However, if you’ve spent a little time on the Internet recently, you might have noticed the growing popularity of a modern version of the cartoon. Entitled My Little Pony: Friendship is Magic, this new series has enchanted a new demographic of 18-35 year old males (among others) and consequently taken the Internet by storm. Fan art, fan fiction and pony-dedicated websites abound in every corner of the web. So what has made this show so popular? Has the Internet finally gone mad? And what on earth is a Sonic Rainboom?

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Video Games Review – ‘Warhammer 40,000: Kill Team’

This week, resident games geek Olivia Cottrell indulges her inner (and outer) nerd in the franchise that swallowed so many of our adolescent hours. And there’s no need to fork out for a new Codex…

Impossible Podcasts, I have a confession to make. My name is Olivia Cottrell, and I am a former Warhammer 40,000 tabletop gamer. Yes, some of my most formative years were spent hunched over tiny plastic figurines huffing more paint fumes than was probably good for me. I can tell you why painting an Ork vehicle red makes it go faster. I have read no less than five Dan Abnett books. I even, Emperor help me, know what a Krootox is. The Warhammer 40k universe, with its bold strokes of evil aliens versus grim (but noble) bald men lends itself exceptionally well to a certain style of tongue-in-cheek video gaming, and I was excited to revisit that world without accidentally gluing my hand to the table.

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Video Games Review – ‘Dungeon Siege 3’

Our video games coverage continues as Olivia Cottrell assesses the newly rebooted RPG series. If you missed it, be sure to check out her podcast discussion with Caleb on sci-fi and fantasy in video games!

Coming to legacy games late is always something of a tricky proposition. You don’t get the in-jokes, the lore can be boring without a vested interest, and without a strong dose of nostalgia to temper the game’s flaws, the experience can often leave you wondering what exactly got the game’s fans so excited in the first place. So it is with Dungeon Siege 3, the latest offering from Obsidian Entertainment.

Promoted as a reboot of the Dungeon Siege franchise, Dungeon Siege 3 is set many years after the ending of the second game (released in 2006). The land of Ehb is in peril again and the player, taking on the role of one of four descendants of the Tenth Legion (a kind of medieval Torchwood), has to stop it. Along the way they have to deal with the usual waves of bandits, ghosts and witches alongside some less conventional foes. My particular favourites were the four-armed giant blue naked women who peeped over the edge of the scenery before they clambered up to fight you. This kind of interesting enemy design and variation allowed for some fun tactical gameplay and encouraged me to experiment with the different skills of my character, complementing the solid combat system.

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Science Fiction & Fantasy in Videogames Discussion

Mass Effect 2, one of Olivia's favourite video games

Caleb Woodbridge interviews Olivia Cottrell, resident gamer geek for Impossible Podcasts.

When is a Reaper not a time-wound sterilizing flying dinosaur thing? When it’s a synthetic/organic space ship, of course!

We discuss the many connections between science fiction, fantasy and video games, especially Olivia’s favourites from Bioshock such as Mass Effect. What’s the place of storytelling in video games today? Are they “art”, and does it matter? What does the future hold?

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What are your favourite games? Are sci-fi and fantasy especially suited to games? Are games now mainstream? Let us know your thoughts!